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imgproc restrict warp walk to src footprint for BORDER_TRANSPARENT
warpAffine and warPerspective walked the full dst image even when the src image got projected on only a small part of dst; these changes limit the dst image walking to the area the src image gets projected to, thus delivering a considerable (>10x for TestWarpAffineSmallSrc) speedup. Behavior for the other border types was left as-is. Signed-off-by: Arne Baeyens <mail@arnebaeyens.com>
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@@ -2168,15 +2168,57 @@ void cv::convertMaps( InputArray _map1, InputArray _map2,
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namespace cv
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{
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static Rect warpSourceFootprintRoi(Size srcSize, Size dstSize, const double* M, bool isPerspective)
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{
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const Rect fullRoi(0, 0, dstSize.width, dstSize.height);
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// Invert M because it maps destination to source while we need the reverse
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const Matx33d fullM = isPerspective
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? Matx33d(M[0], M[1], M[2], M[3], M[4], M[5], M[6], M[7], M[8])
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: Matx33d(M[0], M[1], M[2], M[3], M[4], M[5], 0.0, 0.0, 1.0);
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bool invertible = false;
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const Matx33d invM = fullM.inv(DECOMP_LU, &invertible);
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if (!invertible)
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return fullRoi;
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const int INTERPOLATION_PADDING = 4; // assume worst case: INTER_LANCZOS4
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const double x0 = -INTERPOLATION_PADDING, x1 = srcSize.width + INTERPOLATION_PADDING;
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const double y0 = -INTERPOLATION_PADDING, y1 = srcSize.height + INTERPOLATION_PADDING;
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const Point2d corners[4] = { {x0, y0}, {x1, y0}, {x1, y1}, {x0, y1} };
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double minX = DBL_MAX, maxX = -DBL_MAX, minY = DBL_MAX, maxY = -DBL_MAX;
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int zsign = 0;
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for (const Point2d& c : corners)
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{
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const double z = invM(2, 0) * c.x + invM(2, 1) * c.y + invM(2, 2);
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if (std::abs(z) < 1e-9)
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return fullRoi; // z small => xy range close to inf
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const int s = z > 0 ? 1 : -1;
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if (zsign == 0)
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zsign = s;
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else if (s != zsign)
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return fullRoi; // sign changed => corners front and rear
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const double x = (invM(0, 0) * c.x + invM(0, 1) * c.y + invM(0, 2)) / z;
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const double y = (invM(1, 0) * c.x + invM(1, 1) * c.y + invM(1, 2)) / z;
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minX = std::min(minX, x); maxX = std::max(maxX, x);
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minY = std::min(minY, y); maxY = std::max(maxY, y);
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}
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const int x0i = cvFloor(std::min(std::max(minX, -1.0), dstSize.width + 1.0));
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const int x1i = cvCeil (std::min(std::max(maxX, -1.0), dstSize.width + 1.0));
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const int y0i = cvFloor(std::min(std::max(minY, -1.0), dstSize.height + 1.0));
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const int y1i = cvCeil (std::min(std::max(maxY, -1.0), dstSize.height + 1.0));
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return Rect(x0i, y0i, x1i - x0i, y1i - y0i) & fullRoi;
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}
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class WarpAffineInvoker :
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public ParallelLoopBody
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{
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public:
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WarpAffineInvoker(const Mat &_src, Mat &_dst, int _interpolation, int _borderType,
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const Scalar &_borderValue, int *_adelta, int *_bdelta, const double *_M) :
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const Scalar &_borderValue, int *_adelta, int *_bdelta, const double *_M,
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const Range &_colRange) :
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ParallelLoopBody(), src(_src), dst(_dst), interpolation(_interpolation),
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borderType(_borderType), borderValue(_borderValue), adelta(_adelta), bdelta(_bdelta),
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M(_M)
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M(_M), colRange(_colRange)
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{
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}
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@@ -2195,9 +2237,9 @@ public:
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for( y = range.start; y < range.end; y += bh0 )
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{
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for( x = 0; x < dst.cols; x += bw0 )
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for( x = colRange.start; x < colRange.end; x += bw0 )
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{
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int bw = std::min( bw0, dst.cols - x);
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int bw = std::min( bw0, colRange.end - x);
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int bh = std::min( bh0, range.end - y);
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Mat _XY(bh, bw, CV_16SC2, XY);
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@@ -2233,6 +2275,7 @@ private:
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Scalar borderValue;
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int *adelta, *bdelta;
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const double *M;
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Range colRange;
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};
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#ifdef HAVE_OPENCL
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@@ -2448,11 +2491,20 @@ void warpAffine(int src_type,
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bdelta[x] = saturate_cast<int>(M[3]*x*AB_SCALE);
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}
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Range range(0, dst.rows);
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Range rowRange(0, dst.rows);
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Range colRange(0, dst.cols);
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double nbPixels = (double)dst.total();
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if ((borderType & ~BORDER_ISOLATED) == BORDER_TRANSPARENT)
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{
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const Rect dstRoi = warpSourceFootprintRoi(src.size(), dst.size(), M, false);
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rowRange = Range(dstRoi.y, dstRoi.y + dstRoi.height);
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colRange = Range(dstRoi.x, dstRoi.x + dstRoi.width);
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nbPixels = dstRoi.area();
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}
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WarpAffineInvoker invoker(src, dst, interpolation, borderType,
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Scalar(borderValue[0], borderValue[1], borderValue[2], borderValue[3]),
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adelta, bdelta, M);
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parallel_for_(range, invoker, dst.total()/(double)(1<<16));
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adelta, bdelta, M, colRange);
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parallel_for_(rowRange, invoker, nbPixels/(1<<16));
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}
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CV_DISABLE_UBSAN
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@@ -2854,9 +2906,9 @@ class WarpPerspectiveInvoker :
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{
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public:
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WarpPerspectiveInvoker(const Mat &_src, Mat &_dst, const double *_M, int _interpolation,
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int _borderType, const Scalar &_borderValue) :
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int _borderType, const Scalar &_borderValue, const Range &_colRange) :
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ParallelLoopBody(), src(_src), dst(_dst), M(_M), interpolation(_interpolation),
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borderType(_borderType), borderValue(_borderValue)
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borderType(_borderType), borderValue(_borderValue), colRange(_colRange)
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{
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#if defined(_MSC_VER) && _MSC_VER == 1800 /* MSVS 2013 */ && CV_AVX
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// details: https://github.com/opencv/opencv/issues/11026
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@@ -2877,9 +2929,9 @@ public:
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for( y = range.start; y < range.end; y += bh0 )
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{
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for( x = 0; x < width; x += bw0 )
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for( x = colRange.start; x < colRange.end; x += bw0 )
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{
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int bw = std::min( bw0, width - x);
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int bw = std::min( bw0, colRange.end - x);
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int bh = std::min( bh0, range.end - y); // height
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Mat _XY(bh, bw, CV_16SC2, XY);
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@@ -2915,6 +2967,7 @@ private:
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const double* M;
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int interpolation, borderType;
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Scalar borderValue;
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Range colRange;
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};
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@@ -2929,9 +2982,18 @@ void warpPerspective(int src_type,
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Mat src(Size(src_width, src_height), src_type, const_cast<uchar*>(src_data), src_step);
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Mat dst(Size(dst_width, dst_height), src_type, dst_data, dst_step);
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Range range(0, dst.rows);
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WarpPerspectiveInvoker invoker(src, dst, M, interpolation, borderType, Scalar(borderValue[0], borderValue[1], borderValue[2], borderValue[3]));
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parallel_for_(range, invoker, dst.total()/(double)(1<<16));
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Range rowRange(0, dst.rows);
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Range colRange(0, dst.cols);
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double nbPixels = (double)dst.total();
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if ((borderType & ~BORDER_ISOLATED) == BORDER_TRANSPARENT)
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{
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const Rect dstRoi = warpSourceFootprintRoi(src.size(), dst.size(), M, true);
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rowRange = Range(dstRoi.y, dstRoi.y + dstRoi.height);
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colRange = Range(dstRoi.x, dstRoi.x + dstRoi.width);
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nbPixels = dstRoi.area();
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}
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WarpPerspectiveInvoker invoker(src, dst, M, interpolation, borderType, Scalar(borderValue[0], borderValue[1], borderValue[2], borderValue[3]), colRange);
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parallel_for_(rowRange, invoker, nbPixels/(1<<16));
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}
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void warpPerspectiveBlocklineNN(const double *M, short* xy, double X0, double Y0, double W0, int bw)
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