add hand landmarks support, nn support hwc input, cdk support image <-> CV obj convert

This commit is contained in:
Neucrack
2025-01-02 15:35:23 +08:00
parent 0ade9c626b
commit 65e2e880f1
14 changed files with 1454 additions and 201 deletions

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@@ -71,7 +71,7 @@ namespace maix::nn
* @param[in] img input image
* @return output tensor
*/
virtual tensor::Tensors *forward_image(image::Image &img, std::vector<float> mean = std::vector<float>(), std::vector<float> scale = std::vector<float>(), image::Fit fit = image::Fit::FIT_CONTAIN, bool copy_result = true, bool clear_buff = false) final;
virtual tensor::Tensors *forward_image(image::Image &img, std::vector<float> mean = std::vector<float>(), std::vector<float> scale = std::vector<float>(), image::Fit fit = image::Fit::FIT_CONTAIN, bool copy_result = true, bool clear_buff = false, bool chw = true) final;
private:
bool _loaded;

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@@ -245,7 +245,7 @@ namespace maix::nn
* default is image.Fit.FIT_FILL for easy coordinate calculation, but for more accurate result, use image.Fit.FIT_CONTAIN is better.
* @return output tensor
*/
virtual tensor::Tensors *forward_image(image::Image &img, std::vector<float> mean = {}, std::vector<float> scale = {}, image::Fit fit = image::Fit::FIT_CONTAIN, bool copy_result = true, bool dual_buff_wait = false) = 0;
virtual tensor::Tensors *forward_image(image::Image &img, std::vector<float> mean = {}, std::vector<float> scale = {}, image::Fit fit = image::Fit::FIT_CONTAIN, bool copy_result = true, bool dual_buff_wait = false, bool chw = true) = 0;
};
/**
@@ -375,12 +375,13 @@ namespace maix::nn
* @param copy_result If set true, will copy result to a new variable; else will use a internal memory, you can only use it until to the next forward.
* Default true to avoid problems, you can set it to false manually to make speed faster.
* @param dual_buff_wait bool type, only for dual_buff mode, if true, will inference this image and wait for result, default false.
* @param chw chw channel format, forward model with hwc format image input if set to false, default true(chw).
* @return output tensor. In C++, you should manually delete tensors in return value and return value.
* If dual_buff mode, it can be NULL(None in MaixPy) means not ready.
* @throw If error occurs, like arg error or alloc memory failed, will raise err.Exception.
* @maixpy maix.nn.NN.forward_image
*/
tensor::Tensors *forward_image(image::Image &img, std::vector<float> mean = std::vector<float>(), std::vector<float> scale = std::vector<float>(), image::Fit fit = image::Fit::FIT_FILL, bool copy_result = true, bool dual_buff_wait = false);
tensor::Tensors *forward_image(image::Image &img, std::vector<float> mean = std::vector<float>(), std::vector<float> scale = std::vector<float>(), image::Fit fit = image::Fit::FIT_FILL, bool copy_result = true, bool dual_buff_wait = false, bool chw = true);
private:
MUD _mud;

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@@ -0,0 +1,778 @@
/**
* @author neucrack@sipeed
* @copyright Sipeed Ltd 2024-
* @license Apache 2.0
* @update 2024.12.27: Add hand keypoints support.
*/
#pragma once
#include "maix_basic.hpp"
#include "maix_nn.hpp"
#include "maix_image.hpp"
#include "maix_image_cv.hpp"
#include "maix_nn_F.hpp"
#include "maix_nn_object.hpp"
#include <math.h>
#define DRAW_STD_IMG 0
namespace maix::nn
{
/**
* HandLandmarks class
* @maixpy maix.nn.HandLandmarks
*/
class HandLandmarks
{
public:
/**
* Constructor of HandLandmarks class
* @param model model path, default empty, you can load model later by load function.
* @throw If model arg is not empty and load failed, will throw err::Exception.
* @maixpy maix.nn.HandLandmarks.__init__
* @maixcdk maix.nn.HandLandmarks.HandLandmarks
*/
HandLandmarks(const string &model = "")
{
_model = nullptr;
_model_detect = nullptr;
if (!model.empty())
{
err::Err e = load(model);
if (e != err::ERR_NONE)
{
throw err::Exception(e, "load model failed");
}
}
}
~HandLandmarks()
{
if (_model_detect)
{
delete _model_detect;
_model_detect = nullptr;
}
if (_model)
{
delete _model;
_model = nullptr;
}
}
std::string type()
{
return _extra_info["type"];
}
/**
* Load model from file
* @param model Model path want to load
* @return err::Err
* @maixpy maix.nn.HandLandmarks.load
*/
err::Err load(const string &model)
{
if (_model)
{
delete _model;
_model = nullptr;
}
_model = new nn::NN(model, false);
if (!_model)
{
return err::ERR_NO_MEM;
}
_extra_info = _model->extra_info();
if (_extra_info.find("model_type") != _extra_info.end())
{
if (_extra_info["model_type"] != this->type_str)
{
log::error("model_type not match, expect '%s', but got '%s'", this->type_str.c_str(), _extra_info["model_type"].c_str());
return err::ERR_ARGS;
}
}
else
{
log::error("model_type key not found");
return err::ERR_ARGS;
}
log::info("model info:\n\ttype: %s", this->type_str.c_str());
if (_extra_info.find("input_type") != _extra_info.end())
{
std::string input_type = _extra_info["input_type"];
if (input_type == "rgb")
{
_input_img_fmt = maix::image::FMT_RGB888;
log::print("\tinput type: rgb\n");
}
else if (input_type == "bgr")
{
_input_img_fmt = maix::image::FMT_BGR888;
log::print("\tinput type: bgr\n");
}
else
{
log::error("unknown input type: %s", input_type.c_str());
return err::ERR_ARGS;
}
}
else
{
log::error("input_type key not found");
return err::ERR_ARGS;
}
if (_extra_info.find("mean") != _extra_info.end())
{
std::string mean_str = _extra_info["mean"];
std::vector<std::string> mean_strs = split(mean_str, ",");
log::print("\tmean:");
for (auto &it : mean_strs)
{
try
{
this->mean.push_back(std::stof(it));
}
catch (std::exception &e)
{
log::error("mean value error, should float");
return err::ERR_ARGS;
}
log::print("%f ", this->mean.back());
}
log::print("\n");
}
else
{
log::error("mean key not found");
return err::ERR_ARGS;
}
if (_extra_info.find("scale") != _extra_info.end())
{
std::string scale_str = _extra_info["scale"];
std::vector<std::string> scale_strs = split(scale_str, ",");
log::print("\tscale:");
for (auto &it : scale_strs)
{
try
{
this->scale.push_back(std::stof(it));
}
catch (std::exception &e)
{
log::error("scale value error, should float");
return err::ERR_ARGS;
}
log::print("%f ", this->scale.back());
}
log::print("\n");
}
else
{
log::error("scale key not found");
return err::ERR_ARGS;
}
err::Err e = _model->extra_info_labels(labels);
if (e == err::Err::ERR_NONE)
{
log::print("\tlabels num: %ld\n", labels.size());
}
else
{
log::error("labels key not found: %s", err::to_str(e).c_str());
return err::ERR_ARGS;
}
if (_extra_info.find("detect_model") != _extra_info.end())
{
std::string model_file = fs::dirname(model) + "/" + _extra_info["detect_model"];
_model_detect = new nn::NN(model_file, false);
if (!_model_detect)
{
log::error("load detect model failed");
return err::ERR_NO_MEM;
}
}
else
{
log::error("detect_model key not found");
return err::ERR_ARGS;
}
std::vector<nn::LayerInfo> inputs = _model->inputs_info();
std::vector<nn::LayerInfo> inputs_detect = _model_detect->inputs_info();
_input_size = image::Size(inputs[0].shape[2], inputs[0].shape[1]);
_input_size_detect = image::Size(inputs_detect[0].shape[2], inputs_detect[0].shape[1]);
log::print("\tinput size: %dx%d\n\n", _input_size_detect.width(), _input_size_detect.height());
// anchors
if (_extra_info.find("anchors") != _extra_info.end())
{
std::string anchors_file = fs::dirname(model) + "/" + _extra_info["anchors"];
fs::File *f = fs::open(anchors_file, "r");
if(!f)
{
log::error("open anchor file %s failed", anchors_file.c_str());
return err::ERR_ARGS;
}
while(1)
{
std::string *line = f->readline();
if(!line)
break;
if(!_parse_anchor_line(*line, _anchors))
{
log::error("parse_anchor_line %s failed", line->c_str());
delete line;
delete f;
return err::ERR_ARGS;
}
delete line;
}
delete f;
}
else
{
log::error("detect_model key not found");
return err::ERR_ARGS;
}
return err::ERR_NONE;
}
/**
* Detect objects from image
* @param img Image want to detect, if image's size not match model input's, will auto resize with fit method.
* @param conf_th Hand detect confidence threshold, default 0.7.
* @param iou_th IoU threshold, default 0.45.
* @param conf_th2 Hand detect confidence second time check threshold, default 0.8.
* @param landmarks_rel outputs the relative coordinates of 21 points with respect to the top-left vertex of the hand.
* In obj.points, the last 21x2 values are arranged as x0y0x1y1...x20y20.
* Value from 0 to obj.w.
* @throw If image format not match model input format, will throw err::Exception.
* @return Object list. In C++, you should delete it after use.
* Object's points value format: box_topleft_x, box_topleft_y, box_topright_x, box_topright_y, box_bottomright_x, box_bottomright_y, box_bottomleft_x, box_bottomleft_y,
* x0, y0, z1, x1, y1, z2, ..., x20, y20, z20.
* If landmarks_rel is True, will be box_topleft_x, box_topleft_y...,x20,y20,z20,x0_rel,y0_rel,...,x20_rel,y20_rel.
* Z is depth, the larger the value, the farther away from the palm, and the positive value means closer to the camera.
* @maixpy maix.nn.HandLandmarks.detect
*/
nn::Objects *detect(image::Image &img, float conf_th = 0.7, float iou_th = 0.45, float conf_th2 = 0.8, bool landmarks_rel = false)
{
maix::image::Fit fit = maix::image::FIT_CONTAIN;
this->_conf_th = conf_th;
this->_iou_th = iou_th;
this->_conf_th2 = conf_th2;
if (img.format() != _input_img_fmt)
{
throw err::Exception("image format not match, input_type: " + image::fmt_names[_input_img_fmt] + ", image format: " + image::fmt_names[img.format()]);
}
image::Image *detect_img_input = &img;
bool resized = false;
if (img.width() != _input_size_detect.width() || img.height() != _input_size_detect.height())
{
detect_img_input = img.resize(_input_size_detect.width(), _input_size_detect.height(), fit);
resized = true;
}
nn::Objects *objs = new nn::Objects();
tensor::Tensors *outputs;
outputs = _model_detect->forward_image(*detect_img_input, this->mean, this->scale, fit, false, true, false);
if (resized)
delete detect_img_input;
if (!outputs) // not ready, return empty result.
{
return objs;
}
_decode_objs(*objs, outputs, conf_th, _input_size_detect.width(), _input_size_detect.height(), resized, img.width(), img.height());
delete outputs;
if (objs->size() > 0)
{
nn::Objects *objects_total = objs;
objs = _nms(*objs);
delete objects_total;
}
std::vector<cv::Mat> M_inverse;
std::vector<image::Image *> landmarks_input = _crop_reize_hand(*objs, img, _input_size.width(), _input_size.height(), M_inverse, landmarks_rel);
#if DRAW_STD_IMG
int y=0;
#endif
bool have_invalid = false;
for(size_t i=0; i<landmarks_input.size(); ++i)
{
#if DRAW_STD_IMG
img.draw_image(0, y, *landmarks_input[i]);
y += landmarks_input[i]->height();
#endif
outputs = _model->forward_image(*landmarks_input[i], this->mean, this->scale, fit, false, true, false);
delete landmarks_input[i];
if (!outputs) // not ready, return empty result.
{
return objs;
}
have_invalid |= _decode_landmarks(*objs, i, outputs, conf_th2, M_inverse, _input_size.width(), _input_size.height(), img.width(), img.height(), landmarks_rel);
delete outputs;
}
if(have_invalid)
{
nn::Objects *res = new nn::Objects();
for(size_t i = 0; i < objs->size(); ++i)
{
nn::Object &obj = objs->at(i);
if(obj.score > 0)
res->add(obj);
}
delete objs;
return res;
}
return objs;
}
/**
* Get model input size
* @param detect detect or landmarks model, default true.
* @return model input size
* @maixpy maix.nn.HandLandmarks.input_size
*/
image::Size input_size(bool detect = true)
{
if (detect)
return _input_size_detect;
return _input_size;
}
/**
* Get model input width
* @param detect detect or landmarks model, default true.
* @return model input size of width
* @maixpy maix.nn.HandLandmarks.input_width
*/
int input_width(bool detect = true)
{
if (detect)
return _input_size_detect.width();
return _input_size.width();
}
/**
* Get model input height
* @param detect detect or landmarks model, default true.
* @return model input size of height
* @maixpy maix.nn.HandLandmarks.input_height
*/
int input_height(bool detect = true)
{
if (detect)
return _input_size_detect.height();
return _input_size.height();
}
/**
* Get input image format
* @return input image format, image::Format type.
* @maixpy maix.nn.HandLandmarks.input_format
*/
image::Format input_format()
{
return _input_img_fmt;
}
/**
* Draw hand and landmarks on image
* @param img image object, maix.image.Image type.
* @param leftright, 0 means left, 1 means right
* @param points points result from detect method: box_topleft_x, box_topleft_y, box_topright_x, box_topright_y, box_bottomright_x, box_bottomright_y, box_bottomleft_x, box_bottomleft_y,
* x0, y0, z1, x1, y1, z2, ..., x20, y20, z20
* @param r_min min radius of points.
* @param r_max min radius of points.
* @param box draw box or not, default true.
* @param box_color color of box.
* @maixpy maix.nn.HandLandmarks.draw_hand
*/
void draw_hand(image::Image &img, int leftright, const std::vector<int> &points, int r_min = 4, int r_max = 10, bool box = true, int box_thickness = 1, image::Color box_color_l = image::COLOR_RED, image::Color box_color_r = image::COLOR_GREEN)
{
if (points.size() < 71)
{
throw std::runtime_error("keypoints size must 72");
}
if (box)
{
img.draw_line(points[0], points[1], points[2], points[3], leftright == 0 ? box_color_l : box_color_r, box_thickness);
img.draw_line(points[2], points[3], points[4], points[5], leftright == 0 ? box_color_l : box_color_r, box_thickness);
img.draw_line(points[4], points[5], points[6], points[7], leftright == 0 ? box_color_l : box_color_r, box_thickness);
img.draw_line(points[6], points[7], points[0], points[1], leftright == 0 ? box_color_l : box_color_r, box_thickness);
}
int max_z = INT_MIN, min_z = INT_MAX;
for (int i = 0; i < 21; ++i)
{
if (points[10 + i * 3] > max_z)
max_z = points[10 + i * 3];
else if (points[10 + i * 3] < min_z)
min_z = points[10 + i * 3];
}
float range = 1.0 / (max_z - min_z);
for (int i = 0; i < 5; ++i)
{
float radius = (points[10 + i * 3] - min_z) * range;
uint8_t c = (uint8_t)(radius * 255);
auto color = image::Color::from_rgb(c, c, c);
int r = (int)(radius * r_max);
if (r < r_min)
r = r_min;
img.draw_circle(points[8 + i * 3], points[9 + i * 3], r, color, -1);
}
for (int i = 5; i < 9; ++i)
{
float radius = (points[10 + i * 3] - min_z) * range;
auto color = image::Color::from_rgb(radius * 255, 0, 0);
int r = (int)(radius * r_max);
if (r < r_min)
r = r_min;
img.draw_circle(points[8 + i * 3], points[9 + i * 3], r, color, -1);
}
for (int i = 9; i < 13; ++i)
{
float radius = (points[10 + i * 3] - min_z) * range;
auto color = image::Color::from_rgb(0, radius * 255, 0);
int r = (int)(radius * r_max);
if (r < r_min)
r = r_min;
img.draw_circle(points[8 + i * 3], points[9 + i * 3], r, color, -1);
}
for (int i = 13; i < 17; ++i)
{
float radius = (points[10 + i * 3] - min_z) * range;
auto color = image::Color::from_rgb(0, 0, radius * 255);
int r = (int)(radius * r_max);
if (r < r_min)
r = r_min;
img.draw_circle(points[8 + i * 3], points[9 + i * 3], r, color, -1);
}
for (int i = 17; i < 21; ++i)
{
float radius = (points[10 + i * 3] - min_z) * range;
uint8_t c = (uint8_t)(radius * 255);
auto color = image::Color::from_rgb(0, c, c);
int r = (int)(radius * r_max);
if (r < r_min)
r = r_min;
img.draw_circle(points[8 + i * 3], points[9 + i * 3], r, color, -1);
}
}
public:
/**
* Labels list
* @maixpy maix.nn.HandLandmarks.labels
*/
std::vector<string> labels;
/**
* Label file path
* @maixpy maix.nn.HandLandmarks.label_path
*/
std::string label_path;
/**
* Get mean value, list type
* @maixpy maix.nn.HandLandmarks.mean
*/
std::vector<float> mean;
/**
* Get scale value, list type
* @maixpy maix.nn.HandLandmarks.scale
*/
std::vector<float> scale;
protected:
std::string type_str = "hand_landmarks";
private:
image::Size _input_size;
image::Size _input_size_detect;
image::Format _input_img_fmt;
nn::NN *_model;
nn::NN *_model_detect;
std::map<string, string> _extra_info;
float _conf_th = 0.7;
float _iou_th = 0.45;
float _conf_th2 = 0.8;
std::vector<std::vector<float>> _anchors;
private:
bool _parse_anchor_line(std::string &line, std::vector<std::vector<float>> &anchors)
{
std::vector<std::string> tokens;
split0(tokens, line, ",");
if(tokens.size() != 4)
return false;
std::vector<float> anchor = {std::stof(tokens[0]) * _input_size_detect.width(), std::stof(tokens[1]) * _input_size_detect.height(), std::stof(tokens[2]), std::stof(tokens[3])};
anchors.push_back(anchor);
return true;
}
void _decode_objs(nn::Objects &objects, tensor::Tensors *outputs, const float &conf_th, int input_w, int input_h, bool resized, int img_w, int img_h)
{
tensor::Tensor *score_out = NULL; // shape 1, 2016, 18, 1
tensor::Tensor *box_out = NULL; // shape 1, 2016, 1, 1
int bbox_size = 2016;
for (auto i : *outputs)
{
if (i.second->shape()[2] == 18)
{
box_out = i.second;
bbox_size = i.second->shape()[1];
}
else
{
score_out = i.second;
}
}
if (!box_out)
{
throw err::Exception(err::ERR_ARGS, "wrong model");
}
float *scores = (float*)score_out->data();
float *bboxes = (float*)box_out->data();
for (int i = 0; i < bbox_size; ++i)
{
scores[i] = _sigmoid(scores[i]);
if(scores[i] >= conf_th)
{
float *p = bboxes + i*18;
int w = p[2] * _anchors[i][2];
int h = p[3] * _anchors[i][3];
int x = p[0] + _anchors[i][0] - w * 0.5;
int y = p[1] + _anchors[i][1] - h * 0.5;
int p0_x = _anchors[i][0] + p[4];
int p0_y = _anchors[i][1] + p[5];
int p2_x = _anchors[i][0] + p[8];
int p2_y = _anchors[i][1] + p[9];
float angle = atan2(p2_y - p0_y, p2_x - p0_x) + M_PI;
if(resized)
{
auto bbox = image::resize_map_pos_reverse(img_w, img_h, input_w, input_h, image::FIT_CONTAIN, x, y, w, h);
auto p2 = image::resize_map_pos_reverse(img_w, img_h, input_w, input_h, image::FIT_CONTAIN, p2_x, p2_y);
objects.add(bbox[0], bbox[1], bbox[2], bbox[3], 0, scores[i], std::vector<int>({p2[0], p2[1]}), angle);
}
else
objects.add(x, y, w, h, 0, scores[i], std::vector<int>({p2_x, p2_y}), angle);
}
}
}
std::vector<image::Image *> _crop_reize_hand(nn::Objects &objs, image::Image &img, int input_w, int input_h, std::vector<cv::Mat> &M_inverse, bool landmarks_rel)
{
std::vector<image::Image *> res;
float dscale = 2.6;
for (size_t i = 0; i < objs.size(); ++i)
{
nn::Object &obj = objs.at(i);
float dy = -0.5 * sin(obj.angle);
int cx = (int)((obj.x + obj.w * 0.5 + obj.points[0]) * 0.5);
int cy = (int)((obj.y + obj.h * 0.5 + obj.w * dy + obj.points[1]) * 0.5);
// img.draw_circle(cx, cy, 5, image::COLOR_RED, -1);
// img.draw_circle(obj.points[0], obj.points[1], 5, image::COLOR_YELLOW, -1);
obj.points.resize(71 + (landmarks_rel ? 21 * 2 : 0), 0);
int hand_size = (int)(obj.w * dscale);
float theta = obj.angle - M_PI * 0.5;
cv::Mat A = (cv::Mat_<float>(4, 2) << -1, -1, -1, 1, 1, 1, 1, -1);
cv::Mat R = (cv::Mat_<float>(2, 2) << cos(theta), sin(theta), -sin(theta), cos(theta));
cv::Mat C;
float half_w = hand_size * 0.5;
cv::gemm(A, R, half_w, cv::Mat(), 0.0, C);
for (int i = 0; i < C.rows; ++i) {
C.at<float>(i, 0) += cx;
C.at<float>(i, 1) += cy;
obj.points[i*2] = C.at<float>(i, 0);
obj.points[1 + i*2] = C.at<float>(i, 1);
}
obj.x = cx - half_w;
obj.y = cy - half_w;
obj.w = hand_size;
obj.h = hand_size;
cv::Mat element = C(cv::Range(0, 3), cv::Range(0, 2));
cv::Mat dst = (cv::Mat_<float>(3, 2) << 0, 0, 0, input_h, input_w, input_h);
auto M = cv::getAffineTransform(element, dst);
image::Image *img_dst = new image::Image(input_w, input_h, image::FMT_RGB888);
if(!img_dst)
{
log::error("no memory");
break;
}
cv::Mat img_dst2(input_h, input_w, CV_8UC3, img_dst->data());
cv::Mat img_src;
image::image2cv(img, img_src, false, false);
cv::warpAffine(img_src, img_dst2, M, cv::Size(input_w, input_h), cv::INTER_NEAREST);
assert(img_dst2.data() == img_dst->data());
res.push_back(img_dst);
cv::Mat iM;
cv::invertAffineTransform(M, iM);
M_inverse.push_back(iM);
}
return res;
}
bool _decode_landmarks(nn::Objects &objs, int idx, tensor::Tensors *outputs, float conf_th2, std::vector<cv::Mat> &M_inverse, int input_w, int input_h, int img_w, int img_h, bool landmarks_rel)
{
tensor::Tensor *leftright_out = NULL; // shape 1, 1, 1, 1
tensor::Tensor *score_out = NULL; // shape 1, 1, 1, 1
tensor::Tensor *points_out = NULL; // shape 1, 63, 1, 1
for (auto i : *outputs)
{
if (i.second->shape()[1] == 63)
{
points_out = i.second;
}
else if(i.first.find("score") != std::string::npos)
{
score_out = i.second;
}
else
{
leftright_out = i.second;
}
}
if (!leftright_out || !score_out || !points_out)
{
throw err::Exception(err::ERR_ARGS, "wrong model");
}
auto &obj = objs.at(idx);
float score = _sigmoid(*(float*)score_out->data());
float leftright = _sigmoid(*(float*)leftright_out->data());
float *points = (float*)points_out->data();
if(score < conf_th2)
{
obj.score = 0;
return true; // invalid
}
obj.score = score;
obj.class_id = leftright > 0.5 ? 1 : 0;
cv::Mat iM;
cv::transpose(M_inverse[idx], iM);
cv::Mat A = cv::Mat_<double>(21, 3);
for (int i = 0; i < A.rows; ++i) {
A.at<double>(i, 0) = points[i*3];
A.at<double>(i, 1) = points[i*3 + 1];
A.at<double>(i, 2) = 1;
obj.points[8 + i*3 + 2] = (int)(-points[i*3 + 2] * obj.w);
}
cv::Mat C;
cv::gemm(A, iM, 1.0, cv::Mat(), 0.0, C);
for (int i = 0; i < C.rows; ++i) {
obj.points[8 + 3*i] = C.at<double>(i, 0);
obj.points[9 + 3*i] = C.at<double>(i, 1);
}
if(landmarks_rel)
{
for (int i = 0; i < 21; ++i)
{
obj.points[71 + i * 2] = points[i*3];
obj.points[72 + i * 2] = points[i*3 + 1];
}
}
// update angle
obj.angle = atan2(obj.points[36] - obj.points[9], obj.points[35] - obj.points[8]) + M_PI;
return false; // valid
}
nn::Objects *_nms(nn::Objects &objs)
{
nn::Objects *result = new nn::Objects();
std::sort(objs.begin(), objs.end(), [](const nn::Object *a, const nn::Object *b)
{ return a->score > b->score; });
for (size_t i = 0; i < objs.size(); ++i)
{
nn::Object &a = objs.at(i);
if (a.score == 0)
continue;
for (size_t j = i + 1; j < objs.size(); ++j)
{
nn::Object &b = objs.at(j);
{
if (b.score != 0 && a.class_id == b.class_id && _calc_iou(a, b) > this->_iou_th)
{
b.score = 0;
}
}
}
}
for (nn::Object *a : objs)
{
if (a->score != 0)
{
result->add(a->x, a->y, a->w, a->h, a->class_id, a->score, a->points, a->angle);
}
}
return result;
}
inline static float _sigmoid(float x) { return 1.0 / (1 + expf(-x)); }
inline static float _calc_iou(Object &a, Object &b)
{
float area1 = a.w * a.h;
float area2 = b.w * b.h;
float wi = std::min((a.x + a.w), (b.x + b.w)) -
std::max(a.x, b.x);
float hi = std::min((a.y + a.h), (b.y + b.h)) -
std::max(a.y, b.y);
float area_i = std::max(wi, 0.0f) * std::max(hi, 0.0f);
return area_i / (area1 + area2 - area_i);
}
template <typename T>
static int _argmax(const T *data, size_t len, size_t stride = 1)
{
int maxIndex = 0;
for (size_t i = 1; i < len; i++)
{
int idx = i * stride;
if (data[maxIndex * stride] < data[idx])
{
maxIndex = i;
}
}
return maxIndex;
}
template <typename T>
static int _argmax2(const T *data, size_t end, size_t stride = 1)
{
int maxIndex = 0;
for (size_t i = stride; i < end; i += stride)
{
if (data[maxIndex] < data[i])
{
maxIndex = i;
}
}
return maxIndex;
}
static void split0(std::vector<std::string> &items, const std::string &s, const std::string &delimiter)
{
items.clear();
size_t pos_start = 0, pos_end, delim_len = delimiter.length();
std::string token;
while ((pos_end = s.find(delimiter, pos_start)) != std::string::npos)
{
token = s.substr(pos_start, pos_end - pos_start);
pos_start = pos_end + delim_len;
token.erase(0, token.find_first_not_of(" \t\r\n"));
token.erase(token.find_last_not_of(" \t\r\n") + 1);
items.push_back(token);
}
items.push_back(s.substr(pos_start));
}
static std::vector<std::string> split(const std::string &s, const std::string &delimiter)
{
std::vector<std::string> tokens;
split0(tokens, s, delimiter);
return tokens;
}
};
} // namespace maix::nn

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@@ -300,6 +300,21 @@ namespace maix::nn
return *obj;
}
/**
* Add object to objects
* @throw Throw exception if no memory
* @maixcdk maix.nn.Objects.add
*/
nn::Object &add(const nn::Object &obj)
{
Object *obj_new = new Object(obj.x, obj.y, obj.w, obj.h, obj.class_id, obj.score, obj.points, obj.angle);
if(!obj_new)
throw err::Exception(err::ERR_NO_MEM);
obj_new->seg_mask = NULL;
objs.push_back(obj_new);
return *obj_new;
}
/**
* Remove object form objects
* @maixpy maix.nn.Objects.remove

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@@ -304,9 +304,9 @@ namespace maix::nn
return _impl->forward(inputs, copy_result, dual_buff_wait);
}
tensor::Tensors *NN::forward_image(image::Image &img, std::vector<float> mean, std::vector<float> scale, image::Fit fit, bool copy_result, bool dual_buff_wait)
tensor::Tensors *NN::forward_image(image::Image &img, std::vector<float> mean, std::vector<float> scale, image::Fit fit, bool copy_result, bool dual_buff_wait, bool chw)
{
return _impl->forward_image(img, mean, scale, fit, copy_result, dual_buff_wait);
return _impl->forward_image(img, mean, scale, fit, copy_result, dual_buff_wait, chw);
}
int SelfLearnClassifier::learn()

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@@ -0,0 +1,31 @@
#include "maix_image.hpp"
#include "opencv2/opencv.hpp"
namespace maix::image
{
/**
* Convert image::Image object to opencv Mat object
* @param[in] img image::Image object
* @param[out] mat cv::Mat object, output image, will be allocated by this function.
* @param[in] ensure_bgr auto convert to BGR888 or BGRA8888 if img format is not BGR or BGRA, if set to false, will not auto convert and directly use img's data, default false.
* If copy is false, ensure_bgr always be false.
* @param[in] copy Whether alloc new image and copy data or not, if ensure_bgr and img is not bgr or bgra format, always copy,
* if not copy, array object will directly use img's data buffer, will faster but change array will affect img's data, default true.
* @maixcdk maix.image.image2cv
*/
err::Err image2cv(image::Image &img, cv::Mat &mat, bool ensure_bgr = false, bool copy = true);
/**
* OpenCV Mat object to Image object
* @param mat cv::Mat image object.
* @param bgr if set bgr, the return image will be marked as BGR888 or BGRA8888 format, grayscale will ignore this arg.
* @param copy if true, will alloc new buffer and copy data, else will directly use array's data buffer, default true.
* Use this arg carefully, when set to false, ther array MUST keep alive until we don't use the return img of this func, or will cause program crash.
* @return Image object
* @maixcdk maix.image.cv2image
*/
image::Image *cv2image(cv::Mat &mat, bool bgr = true, bool copy = true);
}

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9
examples/nn_hand_keypoints/.gitignore vendored Normal file
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@@ -0,0 +1,9 @@
build
dist
.config.mk
.flash.conf.json
data
/CMakeLists.txt
__pycache__

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@@ -0,0 +1,13 @@
Detect hand 21 keypoints
====
- Use `maixcdk build` to compile binary files.
- Move files and runtime libraries to device.
- Use SSH command with parameters to run programs.
` "Usage: " + std::string(argv[0]) + " mud_model_path <image_path>"; `
more documentations refer to [MaixPy](https://wiki.sipeed.com/maixpy/doc/zh/vision/hand_landmarks.html)

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@@ -0,0 +1,74 @@
############### Add include ###################
list(APPEND ADD_INCLUDE "include"
)
list(APPEND ADD_PRIVATE_INCLUDE "")
###############################################
############ Add source files #################
# list(APPEND ADD_SRCS "src/main.c"
# "src/test.c"
# )
append_srcs_dir(ADD_SRCS "src") # append source file in src dir to var ADD_SRCS
# list(REMOVE_ITEM COMPONENT_SRCS "src/test2.c")
# FILE(GLOB_RECURSE EXTRA_SRC "src/*.c")
# FILE(GLOB EXTRA_SRC "src/*.c")
# list(APPEND ADD_SRCS ${EXTRA_SRC})
# aux_source_directory(src ADD_SRCS) # collect all source file in src dir, will set var ADD_SRCS
# append_srcs_dir(ADD_SRCS "src") # append source file in src dir to var ADD_SRCS
# list(REMOVE_ITEM COMPONENT_SRCS "src/test.c")
# set(ADD_ASM_SRCS "src/asm.S")
# list(APPEND ADD_SRCS ${ADD_ASM_SRCS})
# SET_PROPERTY(SOURCE ${ADD_ASM_SRCS} PROPERTY LANGUAGE C) # set .S ASM file as C language
# SET_SOURCE_FILES_PROPERTIES(${ADD_ASM_SRCS} PROPERTIES COMPILE_FLAGS "-x assembler-with-cpp -D BBBBB")
###############################################
###### Add required/dependent components ######
list(APPEND ADD_REQUIREMENTS basic nn vision)
###############################################
###### Add link search path for requirements/libs ######
# list(APPEND ADD_LINK_SEARCH_PATH "${CONFIG_TOOLCHAIN_PATH}/lib")
# list(APPEND ADD_REQUIREMENTS pthread m) # add system libs, pthread and math lib for example here
# set (OpenCV_DIR opencv/lib/cmake/opencv4)
# find_package(OpenCV REQUIRED)
###############################################
############ Add static libs ##################
# list(APPEND ADD_STATIC_LIB "lib/libtest.a")
###############################################
#### Add compile option for this component ####
#### Just for this component, won't affect other
#### modules, including component that depend
#### on this component
# list(APPEND ADD_DEFINITIONS_PRIVATE -DAAAAA=1)
#### Add compile option for this component
#### and components depend on this component
# list(APPEND ADD_DEFINITIONS -DAAAAA222=1
# -DAAAAA333=1)
###############################################
############ Add static libs ##################
#### Update parent's variables like CMAKE_C_LINK_FLAGS
# set(CMAKE_C_LINK_FLAGS "${CMAKE_C_LINK_FLAGS} -Wl,--start-group libmaix/libtest.a -ltest2 -Wl,--end-group" PARENT_SCOPE)
###############################################
######### Add files need to download #########
# list(APPEND ADD_FILE_DOWNLOADS "{
# 'url': 'https://*****/abcde.tar.xz',
# 'urls': [], # backup urls, if url failed, will try urls
# 'sites': [], # download site, user can manually download file and put it into dl_path
# 'sha256sum': '',
# 'filename': 'abcde.tar.xz',
# 'path': 'toolchains/xxxxx',
# 'check_files': []
# }"
# )
#
# then extracted file in ${DL_EXTRACTED_PATH}/toolchains/xxxxx,
# you can directly use then, for example use it in add_custom_command
##############################################
# register component, DYNAMIC or SHARED flags will make component compiled to dynamic(shared) lib
register_component()

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@@ -0,0 +1,3 @@
#pragma once

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@@ -0,0 +1,123 @@
#include "maix_basic.hpp"
#include "maix_vision.hpp"
#include "maix_nn_hand_landmarks.hpp"
#include "main.h"
using namespace maix;
int _main(int argc, char *argv[])
{
log::info("Program start");
std::string model_type = "unknown";
int ret = 0;
err::Err e;
maix::image::Format img_fmt = maix::image::FMT_RGB888;
std::vector<float> mean = {};
std::vector<float> scale = {};
char tmp_chars[64] = {0};
std::string help = "Usage: " + std::string(argv[0]) + " mud_model_path <image_path>";
if (argc < 2)
{
log::info(help.c_str());
return -1;
}
const char *model_path = argv[1];
float conf_threshold = 0.7;
float iou_threshold = 0.45;
float conf_threshold2 = 0.8;
bool landmarks_rel = true; // draw relative landmarks on image
nn::HandLandmarks detector("");
e = detector.load(model_path);
err::check_raise(e, "load model failed");
log::info("load yolo11 model %s success", model_path);
if (argc >= 3)
{
const char *img_path = argv[2];
log::info("load image now");
maix::image::Image *img = maix::image::load(img_path, img_fmt);
err::check_null_raise(img, "load image " + std::string(img_path) + " failed");
log::info("load image %s success: %s", img_path, img->to_str().c_str());
log::info("detect now");
nn::Objects *result = detector.detect(*img, conf_threshold, iou_threshold, conf_threshold2, landmarks_rel);
if (result->size() == 0)
{
log::info("no object detected !");
}
for (auto &r : *result)
{
// points: box_topleft_x, box_topleft_y, box_topright_x, box_topright_y, box_bottomright_x, box_bottomright_y, box_bottomleft_x, box_bottomleft_y,
// x0, y0, z1, x1, y1, z2, ..., x20, y20, z20,[x0_rel, y0_rel,...,x20_rel, y20_rel]
log::info("result: %s", r->to_str().c_str());
snprintf(tmp_chars, sizeof(tmp_chars), "%s: %.2f", r->points[0] == 0 ? "left" : "right", r->score);
img->draw_string(r->points[0], r->points[1], detector.labels[r->class_id],
r->class_id == 0 ? maix::image::Color::from_rgb(255, 0, 0) : maix::image::Color::from_rgb(0, 255, 0),
1.2, 2);
detector.draw_hand(*img, r->class_id, r->points, 4, 10, true);
}
img->save("result.jpg");
delete result;
delete img;
}
else
{
log::info("open camera now");
camera::Camera cam = camera::Camera(320, 320, detector.input_format());
log::info("open camera success");
display::Display disp = display::Display();
while (!app::need_exit())
{
uint64_t t = time::ticks_ms();
maix::image::Image *img = cam.read();
err::check_null_raise(img, "read camera failed");
uint64_t t2 = time::ticks_ms();
nn::Objects *result = detector.detect(*img, conf_threshold, iou_threshold, conf_threshold2, landmarks_rel);
uint64_t t3 = time::ticks_ms();
for (auto &r : *result)
{
// points: box_topleft_x, box_topleft_y, box_topright_x, box_topright_y, box_bottomright_x, box_bottomright_y, box_bottomleft_x, box_bottomleft_y,
// x0, y0, z1, x1, y1, z2, ..., x20, y20, z20,[x0_rel, y0_rel,...,x20_rel, y20_rel]
log::info("result: %s", r->to_str().c_str());
snprintf(tmp_chars, sizeof(tmp_chars), "%s: %.2f", r->points[0] == 0 ? "left" : "right", r->score);
img->draw_string(r->points[0], r->points[1], detector.labels[r->class_id],
r->class_id == 0 ? maix::image::Color::from_rgb(255, 0, 0) : maix::image::Color::from_rgb(0, 255, 0),
1.4, 2);
// img->draw_rect(r->x, r->y, r->w, r->h, image::COLOR_RED, 1);
detector.draw_hand(*img, r->class_id, r->points, 4, 10, true);
if(landmarks_rel)
{
img->draw_rect(0, 0, detector.input_width(false), detector.input_height(false), image::COLOR_YELLOW, 1);
for(int i=0; i<21; i++)
{
img->draw_circle(r->points[8+21*3 + i*2], r->points[9+21*3 + i*2], 2, image::COLOR_YELLOW, -1);
}
}
}
disp.show(*img);
delete result;
delete img;
log::info("time: all %d ms, detect %d ms", time::ticks_ms() - t, t3 - t2);
}
}
log::info("Program exit");
return ret;
}
int main(int argc, char *argv[])
{
// Catch SIGINT signal(e.g. Ctrl + C), and set exit flag to true.
signal(SIGINT, [](int sig)
{ app::set_exit_flag(true); });
// Use CATCH_EXCEPTION_RUN_RETURN to catch exception,
// if we don't catch exception, when program throw exception, the objects will not be destructed.
// So we catch exception here to let resources be released(call objects' destructor) before exit.
CATCH_EXCEPTION_RUN_RETURN(_main, -1, argc, argv);
}