This commit is contained in:
Ilya Lavrenov
2014-03-03 19:37:47 +04:00
parent af8aa8a2fa
commit 099ea91823
30 changed files with 78 additions and 78 deletions

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@@ -11,9 +11,9 @@ FAST
----
Detects corners using the FAST algorithm
.. ocv:function:: void FAST( InputArray image, vector<KeyPoint>& keypoints, int threshold, bool nonmaxSupression=true )
.. ocv:function:: void FAST( InputArray image, vector<KeyPoint>& keypoints, int threshold, bool nonmaxSuppression=true )
.. ocv:function:: void FASTX( InputArray image, vector<KeyPoint>& keypoints, int threshold, bool nonmaxSupression, int type )
.. ocv:function:: void FASTX( InputArray image, vector<KeyPoint>& keypoints, int threshold, bool nonmaxSuppression, int type )
:param image: grayscale image where keypoints (corners) are detected.
@@ -21,7 +21,7 @@ Detects corners using the FAST algorithm
:param threshold: threshold on difference between intensity of the central pixel and pixels of a circle around this pixel.
:param nonmaxSupression: if true, non-maximum suppression is applied to detected corners (keypoints).
:param nonmaxSuppression: if true, non-maximum suppression is applied to detected corners (keypoints).
:param type: one of the three neighborhoods as defined in the paper: ``FastFeatureDetector::TYPE_9_16``, ``FastFeatureDetector::TYPE_7_12``, ``FastFeatureDetector::TYPE_5_8``

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@@ -566,10 +566,10 @@ protected:
//! detects corners using FAST algorithm by E. Rosten
CV_EXPORTS void FAST( InputArray image, CV_OUT vector<KeyPoint>& keypoints,
int threshold, bool nonmaxSupression=true );
int threshold, bool nonmaxSuppression=true );
CV_EXPORTS void FASTX( InputArray image, CV_OUT vector<KeyPoint>& keypoints,
int threshold, bool nonmaxSupression, int type );
int threshold, bool nonmaxSuppression, int type );
class CV_EXPORTS_W FastFeatureDetector : public FeatureDetector
{

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@@ -128,7 +128,7 @@ public:
Point2f center;
Scalar ellipse; // 3 elements a, b, c: ax^2+2bxy+cy^2=1
Size_<float> axes; // half lenght of elipse axes
Size_<float> axes; // half length of ellipse axes
Size_<float> boundingBox; // half sizes of bounding box which sides are parallel to the coordinate axes
};