perf: reduce latency in 60 Hz mode (#844)

- Add decode-driven flow control and bounded GOP-aware queues to prevent stale H.264 frames from accumulating in TCP and WebSocket buffers.
- Isolate slow clients with dedicated writer goroutines, write deadlines, and safer connection lifecycle handling.
- Move the Direct H.264 socket into the worker, simplify the low-latency decode path, and improve reconnect behavior.
This commit is contained in:
watermeko
2026-07-31 19:08:07 +08:00
committed by GitHub
parent 8773605715
commit 21e834b4c8
7 changed files with 644 additions and 169 deletions

View File

@@ -0,0 +1,348 @@
package direct
import (
"encoding/binary"
"sync"
"time"
"github.com/gorilla/websocket"
log "github.com/sirupsen/logrus"
)
const (
frameAckMessage byte = 2
streamResyncMessage byte = 3
defaultQueueFrames = 8
defaultQueueBytes = 2 * 1024 * 1024
maxFlowWindow = 8
writeWait = 2 * time.Second
pingPeriod = 15 * time.Second
)
type outboundFrame struct {
key bool
timestamp int64
payload []byte
}
type frameQueue struct {
mutex sync.Mutex
wake chan struct{}
frames []*outboundFrame
queuedBytes int
inFlight []int64
maxFrames int
maxBytes int
window int
flowControlled bool
waitingForKeyframe bool
closed bool
}
func newFrameQueue(maxFrames int, maxBytes int) *frameQueue {
return &frameQueue{
wake: make(chan struct{}, 1),
maxFrames: maxFrames,
maxBytes: maxBytes,
waitingForKeyframe: true,
}
}
func (q *frameQueue) enableFlowControl(window int) {
if window < 1 {
window = 1
}
if window > maxFlowWindow {
window = maxFlowWindow
}
q.mutex.Lock()
q.clearFramesLocked()
q.inFlight = q.inFlight[:0]
q.window = window
q.flowControlled = true
q.waitingForKeyframe = true
q.mutex.Unlock()
}
func (q *frameQueue) canAdvanceStream() bool {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.closed {
return false
}
if !q.flowControlled {
return true
}
if q.waitingForKeyframe {
return len(q.inFlight) < q.window
}
return len(q.frames)+len(q.inFlight) < q.window
}
func (q *frameQueue) captureState() (active bool, flowControlled bool, canAdvance bool) {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.closed {
return false, q.flowControlled, false
}
if !q.flowControlled {
return true, false, true
}
if q.waitingForKeyframe {
return true, true, len(q.inFlight) < q.window
}
return true, true, len(q.frames)+len(q.inFlight) < q.window
}
func (q *frameQueue) offer(frame *outboundFrame) bool {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.closed {
return false
}
if frame.key {
q.clearFramesLocked()
if q.flowControlled && len(q.inFlight) >= q.window {
q.waitingForKeyframe = true
return false
}
q.waitingForKeyframe = false
q.pushLocked(frame)
q.signalLocked()
return true
}
if q.waitingForKeyframe {
return false
}
if q.flowControlled {
if len(q.frames)+len(q.inFlight) >= q.window {
q.clearFramesLocked()
q.waitingForKeyframe = true
return false
}
} else if len(q.frames) >= q.maxFrames || q.queuedBytes+len(frame.payload) > q.maxBytes {
q.clearFramesLocked()
q.waitingForKeyframe = true
return false
}
q.pushLocked(frame)
q.signalLocked()
return true
}
func (q *frameQueue) popForWrite() *outboundFrame {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.closed || len(q.frames) == 0 {
return nil
}
frame := q.frames[0]
q.frames[0] = nil
q.frames = q.frames[1:]
q.queuedBytes -= len(frame.payload)
if q.flowControlled {
q.inFlight = append(q.inFlight, frame.timestamp)
}
return frame
}
func (q *frameQueue) acknowledge(timestamp int64) {
q.mutex.Lock()
defer q.mutex.Unlock()
acknowledged := 0
for acknowledged < len(q.inFlight) && q.inFlight[acknowledged] <= timestamp {
acknowledged++
}
if acknowledged == 0 {
return
}
clear(q.inFlight[:acknowledged])
q.inFlight = q.inFlight[acknowledged:]
}
func (q *frameQueue) requestResync() {
q.mutex.Lock()
q.clearFramesLocked()
q.inFlight = q.inFlight[:0]
q.waitingForKeyframe = true
q.mutex.Unlock()
}
func (q *frameQueue) close() {
q.mutex.Lock()
q.closed = true
q.clearFramesLocked()
q.inFlight = q.inFlight[:0]
q.mutex.Unlock()
}
func (q *frameQueue) pushLocked(frame *outboundFrame) {
q.frames = append(q.frames, frame)
q.queuedBytes += len(frame.payload)
}
func (q *frameQueue) clearFramesLocked() {
clear(q.frames)
q.frames = q.frames[:0]
q.queuedBytes = 0
}
func (q *frameQueue) signalLocked() {
select {
case q.wake <- struct{}{}:
default:
}
}
type client struct {
conn *websocket.Conn
queue *frameQueue
done chan struct{}
writerDone chan struct{}
closeOnce sync.Once
}
func newClient(conn *websocket.Conn) *client {
return &client{
conn: conn,
queue: newFrameQueue(defaultQueueFrames, defaultQueueBytes),
done: make(chan struct{}),
writerDone: make(chan struct{}),
}
}
func (c *client) start() {
go c.writeLoop()
}
func (c *client) close() {
c.closeOnce.Do(func() {
close(c.done)
c.queue.close()
_ = c.conn.Close()
})
}
func (c *client) wait() {
<-c.writerDone
}
func (c *client) captureState() (active bool, flowControlled bool, canAdvance bool) {
return c.queue.captureState()
}
func hasCaptureDemand(clients []*client) bool {
for _, client := range clients {
active, flowControlled, canAdvance := client.captureState()
if !active {
continue
}
if !flowControlled || canAdvance {
return true
}
}
return false
}
func (c *client) offer(frame *outboundFrame) {
c.queue.offer(frame)
}
func (c *client) handleControl(messageType int, data []byte) {
if messageType != websocket.BinaryMessage || len(data) == 0 {
return
}
switch data[0] {
case frameAckMessage:
if len(data) == 9 {
timestamp := int64(binary.LittleEndian.Uint64(data[1:]))
c.queue.acknowledge(timestamp)
}
case streamResyncMessage:
if len(data) == 1 {
c.queue.requestResync()
}
}
}
func newOutboundFrame(isKeyFrame bool, timestamp int64, data []byte) *outboundFrame {
payload := make([]byte, 9+len(data))
if isKeyFrame {
payload[0] = 1
}
binary.LittleEndian.PutUint64(payload[1:9], uint64(timestamp))
copy(payload[9:], data)
return &outboundFrame{
key: isKeyFrame,
timestamp: timestamp,
payload: payload,
}
}
func (c *client) writeLoop() {
defer close(c.writerDone)
pingTicker := time.NewTicker(pingPeriod)
defer pingTicker.Stop()
for {
select {
case <-pingTicker.C:
deadline := time.Now().Add(writeWait)
if err := c.conn.WriteControl(websocket.PingMessage, nil, deadline); err != nil {
c.close()
return
}
default:
}
if frame := c.queue.popForWrite(); frame != nil {
if err := c.conn.SetWriteDeadline(time.Now().Add(writeWait)); err != nil {
c.close()
return
}
if err := c.conn.WriteMessage(websocket.BinaryMessage, frame.payload); err != nil {
log.Debugf("failed to write h264 frame to %s: %s", c.conn.RemoteAddr(), err)
c.close()
return
}
continue
}
select {
case <-c.done:
return
case <-c.queue.wake:
case <-pingTicker.C:
deadline := time.Now().Add(writeWait)
if err := c.conn.WriteControl(websocket.PingMessage, nil, deadline); err != nil {
c.close()
return
}
}
}
}

View File

@@ -3,6 +3,7 @@ package direct
import (
"NanoKVM-Server/service/stream"
"net/http"
"strconv"
"time"
"github.com/gin-gonic/gin"
@@ -10,6 +11,8 @@ import (
log "github.com/sirupsen/logrus"
)
const pongWait = 30 * time.Second
var (
streamer = newStreamer()
upgrader = websocket.Upgrader{
@@ -26,24 +29,36 @@ func Connect(c *gin.Context) {
log.Errorf("failed to upgrade to websocket: %s", err)
return
}
client := newClient(ws)
if flowWindow, err := strconv.Atoi(c.Query("flow")); err == nil && flowWindow > 0 {
client.queue.enableFlowControl(flowWindow)
}
defer func() {
_ = ws.Close()
streamer.removeClient(client)
client.close()
client.wait()
log.Debugf("h264 websocket disconnected: %s", ws.RemoteAddr())
}()
log.Debugf("h264 websocket connected: %s", ws.RemoteAddr())
_ = ws.SetReadDeadline(time.Time{})
ws.SetReadLimit(64)
_ = ws.SetReadDeadline(time.Now().Add(pongWait))
ws.SetPongHandler(func(string) error {
return ws.SetReadDeadline(time.Now().Add(pongWait))
})
streamer.addClient(ws)
defer streamer.removeClient(ws)
streamer.addClient(client)
unregisterMode := stream.RegisterH264Mode(stream.H264ModeDirect)
defer unregisterMode()
for {
if _, _, err := ws.NextReader(); err != nil {
messageType, data, err := ws.ReadMessage()
if err != nil {
log.Debugf("failed to read message (client disconnected): %s", err)
return
}
_ = ws.SetReadDeadline(time.Now().Add(pongWait))
client.handleControl(messageType, data)
}
}

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@@ -1,12 +0,0 @@
package direct
import (
"bytes"
"sync"
)
var BufferPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}

View File

@@ -4,62 +4,71 @@ import (
"NanoKVM-Server/common"
"NanoKVM-Server/service/stream"
"NanoKVM-Server/service/vm"
"bytes"
"encoding/binary"
"sync"
"sync/atomic"
"time"
"github.com/gorilla/websocket"
log "github.com/sirupsen/logrus"
)
type Streamer struct {
mutex sync.Mutex
clients map[*websocket.Conn]bool
clientSnapshot atomic.Pointer[[]*websocket.Conn]
running int32
clients map[*client]struct{}
clientSnapshot atomic.Pointer[[]*client]
running bool
viewerVersion uint64
}
func newStreamer() *Streamer {
s := &Streamer{
clients: make(map[*websocket.Conn]bool),
clients: make(map[*client]struct{}),
}
s.updateClientSnapshotLocked()
return s
}
func (s *Streamer) addClient(ws *websocket.Conn) {
func (s *Streamer) addClient(client *client) {
client.start()
s.mutex.Lock()
s.clients[ws] = true
s.clients[client] = struct{}{}
count := s.updateClientSnapshotLocked()
s.viewerVersion++
version := s.viewerVersion
start := !s.running
if start {
s.running = true
}
s.mutex.Unlock()
vm.UpdateHdmiViewerSnapshot("direct", count, version)
if atomic.CompareAndSwapInt32(&s.running, 0, 1) {
if start {
go s.run()
log.Debug("h264 stream started")
}
}
func (s *Streamer) removeClient(ws *websocket.Conn) {
func (s *Streamer) removeClient(client *client) {
s.mutex.Lock()
delete(s.clients, ws)
if _, exists := s.clients[client]; !exists {
s.mutex.Unlock()
return
}
delete(s.clients, client)
count := s.updateClientSnapshotLocked()
s.viewerVersion++
version := s.viewerVersion
s.mutex.Unlock()
client.close()
vm.UpdateHdmiViewerSnapshot("direct", count, version)
log.Debugf("h264 websocket disconnected, remaining clients: %d", count)
}
func (s *Streamer) updateClientSnapshotLocked() int {
clients := make([]*websocket.Conn, 0, len(s.clients))
clients := make([]*client, 0, len(s.clients))
for client := range s.clients {
clients = append(clients, client)
}
@@ -68,7 +77,7 @@ func (s *Streamer) updateClientSnapshotLocked() int {
return len(clients)
}
func (s *Streamer) getClients() []*websocket.Conn {
func (s *Streamer) getClients() []*client {
clients := s.clientSnapshot.Load()
if clients == nil {
return nil
@@ -78,8 +87,6 @@ func (s *Streamer) getClients() []*websocket.Conn {
}
func (s *Streamer) run() {
defer atomic.StoreInt32(&s.running, 0)
screen := common.GetScreen()
common.CheckScreen()
fps := screen.FPS
@@ -93,24 +100,10 @@ func (s *Streamer) run() {
for range ticker.C {
clients := s.getClients()
if len(clients) == 0 {
log.Debug("h264 stream stopped due to no clients")
return
}
data, result := vision.ReadH264(screen.Width, screen.Height, screen.BitRate)
stream.UpdateCaptureStatus(stream.CaptureModeDirect, result)
if result < 0 || len(data) == 0 {
continue
}
isKeyFrame := byte(0)
if result == 3 {
isKeyFrame = byte(1)
}
timestamp := time.Since(startTime).Microseconds()
if err := s.send(clients, isKeyFrame, timestamp, data); err != nil {
if s.stopIfIdle() {
log.Debug("h264 stream stopped due to no clients")
return
}
continue
}
@@ -119,42 +112,34 @@ func (s *Streamer) run() {
ticker.Reset(time.Second / time.Duration(fps))
}
if !hasCaptureDemand(clients) {
continue
}
data, result := vision.ReadH264(screen.Width, screen.Height, screen.BitRate)
stream.UpdateCaptureStatus(stream.CaptureModeDirect, result)
if result < 0 || len(data) == 0 {
continue
}
timestamp := time.Since(startTime).Microseconds()
frame := newOutboundFrame(result == 3, timestamp, data)
for _, client := range clients {
client.offer(frame)
}
stream.GetFrameRateCounter().Update()
}
}
func (s *Streamer) send(clients []*websocket.Conn, isKeyFrame byte, timestamp int64, data []byte) error {
buf := BufferPool.Get().(*bytes.Buffer)
defer BufferPool.Put(buf)
func (s *Streamer) stopIfIdle() bool {
s.mutex.Lock()
defer s.mutex.Unlock()
buf.Reset()
buf.Grow(1 + 8 + len(data))
if err := buf.WriteByte(isKeyFrame); err != nil {
log.Errorf("failed to write keyframe flag: %s", err)
return err
if len(s.clients) > 0 {
return false
}
var tsBytes [8]byte
binary.LittleEndian.PutUint64(tsBytes[:], uint64(timestamp))
if _, err := buf.Write(tsBytes[:]); err != nil {
log.Errorf("failed to write timestamp: %s", err)
return err
}
if _, err := buf.Write(data); err != nil {
log.Errorf("failed to write h264 data: %s", err)
return err
}
for _, client := range clients {
if err := client.WriteMessage(websocket.BinaryMessage, buf.Bytes()); err != nil {
log.Errorf("failed to write message to client %s: %s.", client.RemoteAddr(), err)
s.removeClient(client)
_ = client.Close()
}
}
return nil
s.running = false
return true
}

View File

@@ -22,7 +22,7 @@ const DEFAULT_OPTIONS: Required<WsClientOptions> = {
url: `${getBaseUrl('ws')}/api/ws`,
heartbeatInterval: 10 * 1000,
reconnectInterval: 3 * 1000,
maxReconnectAttempts: 1
maxReconnectAttempts: Number.POSITIVE_INFINITY
};
export class WsClient {

View File

@@ -5,38 +5,147 @@ let ctx: OffscreenCanvasRenderingContext2D | null = null;
let rendering: boolean = false;
let flushScheduled: boolean = false;
let decoder: VideoDecoder | null = null;
let displayDecoder: VideoDecoder | null = null;
let replacementDecoder: VideoDecoder | null = null;
let resyncAtNextKeyFrame: boolean = false;
let streamUrl: string | null = null;
let socket: WebSocket | null = null;
let reconnectTimer: ReturnType<typeof setTimeout> | null = null;
let reconnectDelayMs = 250;
let stopped = false;
let resyncRequested = false;
let pendingAckTimestamp: number | null = null;
let decodeBackpressured = false;
const maxQueuedFrames = 1;
const maxDecoderQueueSize = 6;
const maxReconnectDelayMs = 5_000;
const frameAckMessage = 2;
const streamResyncMessage = 3;
const flowControlWindow = 8;
const decoderHighWatermark = 6;
const decoderLowWatermark = 3;
const frameQueue = new Queue<VideoFrame>();
const frameChannel = new MessageChannel();
type WorkerMessage = {
type: 'h264' | 'stop';
canvas?: OffscreenCanvas;
url?: string;
};
frameChannel.port1.onmessage = () => {
flushScheduled = false;
processFrameQueue();
};
self.onmessage = (event: MessageEvent) => {
const { type, data, canvas: offscreenCanvas } = event.data;
self.onmessage = (event: MessageEvent<WorkerMessage>) => {
const { type, canvas: offscreenCanvas, url } = event.data;
switch (type) {
case 'h264':
if (!offscreenCanvas || !url) {
return;
}
canvas = offscreenCanvas;
ctx = canvas!.getContext('2d') as OffscreenCanvasRenderingContext2D;
ctx = canvas!.getContext('2d', {
alpha: false,
desynchronized: true
}) as OffscreenCanvasRenderingContext2D;
streamUrl = url;
stopped = false;
connect();
break;
case 'ws_message':
handleWsMessage(data);
break;
case 'error':
case 'close':
case 'stop':
stopped = true;
clearReconnectTimer();
disconnect();
resetDecoder();
break;
}
};
function connect() {
if (stopped || !streamUrl || socket) {
return;
}
try {
const url = new URL(streamUrl);
url.searchParams.set('flow', String(flowControlWindow));
const nextSocket = new WebSocket(url);
nextSocket.binaryType = 'arraybuffer';
socket = nextSocket;
nextSocket.onopen = () => {
if (socket !== nextSocket || stopped) {
return;
}
reconnectDelayMs = 250;
resyncRequested = false;
pendingAckTimestamp = null;
decodeBackpressured = false;
};
nextSocket.onmessage = (event) => {
if (socket !== nextSocket || stopped || !(event.data instanceof ArrayBuffer)) {
return;
}
handleWsMessage(event.data);
};
nextSocket.onerror = () => {
if (socket === nextSocket) {
nextSocket.close();
}
};
nextSocket.onclose = () => {
if (socket !== nextSocket) {
return;
}
socket = null;
resyncRequested = false;
pendingAckTimestamp = null;
decodeBackpressured = false;
resetDecoder();
scheduleReconnect();
};
} catch (error) {
console.error('Failed to create Direct H264 WebSocket:', error);
scheduleReconnect();
}
}
function disconnect() {
const currentSocket = socket;
socket = null;
if (currentSocket && currentSocket.readyState !== WebSocket.CLOSED) {
currentSocket.close();
}
}
function scheduleReconnect() {
if (stopped || reconnectTimer !== null || !streamUrl) {
return;
}
const delay = reconnectDelayMs;
reconnectDelayMs = Math.min(reconnectDelayMs * 2, maxReconnectDelayMs);
reconnectTimer = setTimeout(() => {
reconnectTimer = null;
connect();
}, delay);
}
function clearReconnectTimer() {
if (reconnectTimer !== null) {
clearTimeout(reconnectTimer);
reconnectTimer = null;
}
}
function handleWsMessage(message: ArrayBuffer) {
try {
if (message.byteLength < 9) {
@@ -48,33 +157,21 @@ function handleWsMessage(message: ArrayBuffer) {
const timestamp = Number(view.getBigUint64(1, true));
const data = new Uint8Array(message, 9);
if (
!replacementDecoder &&
decoder?.state === 'configured' &&
decoder.decodeQueueSize >= maxDecoderQueueSize
) {
resyncAtNextKeyFrame = true;
}
if (resyncAtNextKeyFrame && isKeyFrame && displayDecoder) {
const replacement = createDecoder();
if (replacement) {
replacementDecoder = replacement;
decoder = replacement;
resyncAtNextKeyFrame = false;
}
}
if (!decoder) {
if (!isKeyFrame) {
requestStreamResync();
return;
}
resyncRequested = false;
const initial = createDecoder();
if (!initial) {
requestStreamResync();
return;
}
decoder = initial;
displayDecoder = initial;
resyncRequested = false;
}
if (decoder?.state === 'configured') {
@@ -97,12 +194,19 @@ function createDecoder(): VideoDecoder | null {
handleDecodedFrame(instance, frame);
},
error: () => {
resetDecoder();
if (decoder === instance) {
requestStreamResync();
resetDecoder();
}
}
};
try {
instance = new VideoDecoder(init);
const configuredDecoder = instance;
instance.ondequeue = () => {
releaseDecodeBackpressure(configuredDecoder);
};
instance.configure({
codec: 'avc1.42E02A',
hardwareAcceleration: 'prefer-hardware',
@@ -110,6 +214,9 @@ function createDecoder(): VideoDecoder | null {
});
return instance;
} catch (err) {
if (instance && instance.state !== 'closed') {
instance.close();
}
console.log(err);
return null;
}
@@ -121,24 +228,17 @@ function handleDecodedFrame(source: VideoDecoder | null, frame: VideoFrame) {
return;
}
if (source === replacementDecoder) {
const previous = displayDecoder;
displayDecoder = source;
decoder = source;
replacementDecoder = null;
Array.from(frameQueue.drain()).forEach((queuedFrame) => queuedFrame.close());
if (previous && previous !== source && previous.state !== 'closed') {
previous.close();
}
} else if (source !== displayDecoder) {
if (source !== decoder) {
frame.close();
return;
}
frameQueue.enqueue(frame);
while (frameQueue.size > maxQueuedFrames) {
frameQueue.dequeue()?.close();
const droppedFrame = frameQueue.dequeue();
if (droppedFrame) {
droppedFrame.close();
}
}
if (!rendering) {
@@ -156,8 +256,14 @@ function decode(target: VideoDecoder, isKeyFrame: boolean, timestamp: number, da
try {
target.decode(chunk);
pendingAckTimestamp = timestamp;
if (target.decodeQueueSize >= decoderHighWatermark) {
decodeBackpressured = true;
}
releaseDecodeBackpressure(target);
} catch (err: any) {
if (err.name === 'TypeError' || err.message.includes('configured')) {
requestStreamResync();
resetDecoder();
}
}
@@ -166,7 +272,14 @@ function decode(target: VideoDecoder, isKeyFrame: boolean, timestamp: number, da
function processFrameQueue() {
const frame = frameQueue.dequeue();
if (frame) {
renderFrame(frame);
try {
renderFrame(frame);
} catch (error) {
console.error('Failed to render Direct H264 frame:', error);
requestStreamResync();
resetDecoder();
return;
}
}
if (frameQueue.size > 0) {
@@ -191,33 +304,81 @@ function renderFrame(frame: VideoFrame) {
return;
}
if (canvas.width !== frame.displayWidth || canvas.height !== frame.displayHeight) {
canvas.width = frame.displayWidth;
canvas.height = frame.displayHeight;
}
try {
if (canvas.width !== frame.displayWidth || canvas.height !== frame.displayHeight) {
canvas.width = frame.displayWidth;
canvas.height = frame.displayHeight;
}
ctx.drawImage(frame, 0, 0, canvas.width, canvas.height);
frame.close();
ctx.drawImage(frame, 0, 0, canvas.width, canvas.height);
} finally {
frame.close();
}
}
function resetDecoder() {
const decoders = new Set([decoder, displayDecoder, replacementDecoder]);
decoders.forEach((item) => {
if (item && item.state !== 'closed') {
try {
item.close();
} catch (err) {
console.log(err);
}
if (decoder && decoder.state !== 'closed') {
try {
decoder.close();
} catch (err) {
console.log(err);
}
});
}
decoder = null;
displayDecoder = null;
replacementDecoder = null;
resyncAtNextKeyFrame = false;
pendingAckTimestamp = null;
decodeBackpressured = false;
rendering = false;
flushScheduled = false;
Array.from(frameQueue.drain()).forEach((frame) => frame.close());
}
function releaseDecodeBackpressure(source: VideoDecoder) {
if (source !== decoder || pendingAckTimestamp === null) {
return;
}
if (decodeBackpressured && source.decodeQueueSize > decoderLowWatermark) {
return;
}
decodeBackpressured = false;
acknowledgeFrame(pendingAckTimestamp);
pendingAckTimestamp = null;
}
function acknowledgeFrame(timestamp: number) {
const currentSocket = socket;
if (!currentSocket || currentSocket.readyState !== WebSocket.OPEN) {
return;
}
const message = new ArrayBuffer(9);
const view = new DataView(message);
view.setUint8(0, frameAckMessage);
view.setBigUint64(1, BigInt(timestamp), true);
try {
currentSocket.send(message);
} catch {
currentSocket.close();
}
}
function requestStreamResync() {
if (resyncRequested) {
return;
}
const currentSocket = socket;
if (!currentSocket || currentSocket.readyState !== WebSocket.OPEN) {
return;
}
try {
currentSocket.send(new Uint8Array([streamResyncMessage]));
resyncRequested = true;
} catch {
currentSocket.close();
}
}

View File

@@ -1,7 +1,6 @@
import { useEffect, useRef } from 'react';
import clsx from 'clsx';
import { useAtom, useAtomValue } from 'jotai';
import { w3cwebsocket as W3cWebSocket } from 'websocket';
import * as storage from '@/lib/localstorage.ts';
import { getBaseUrl } from '@/lib/service.ts';
@@ -38,32 +37,11 @@ export const H264Direct = () => {
workerRef.current = worker;
const offscreen = canvasRef.current.transferControlToOffscreen();
worker.postMessage({ type: 'h264', canvas: offscreen }, [offscreen]);
const url = `${getBaseUrl('ws')}/api/stream/h264/direct`;
const ws = new W3cWebSocket(url);
ws.binaryType = 'arraybuffer';
ws.onmessage = (event) => {
try {
worker.postMessage({ type: 'ws_message', data: event.data }, [event.data]);
} catch (error) {
console.error('Error processing WebSocket message:', error);
}
};
ws.onerror = () => {
worker.postMessage({ type: 'error' });
};
ws.onclose = () => {
worker.postMessage({ type: 'close' });
};
worker.postMessage({ type: 'h264', canvas: offscreen, url }, [offscreen]);
return () => {
if (ws.readyState === 1) {
ws.close();
}
worker.postMessage({ type: 'stop' });
worker.terminate();
};
}, []);